Computer

a pixel art designed for a good cause

There are games that are born with a purpose that goes beyond providing us with several hours of entertainment and that once they are, take the opportunity to immerse ourselves in some real problem and offer us a moral that will serve us, even for our own lives. A Space for the Unbound It is not that he assumes that role, but at least he tries to take advantage of its attractive packaging pixelart.

A return to personal problems

As we tell you, there are many examples of games that have wanted in recent times to give voice to problems and diseases that afflict people. Sadness, abandonment, schizophrenia even, have undergone important developments and this A Space for the Unbound try to do something similar. On this occasion we will meet two Indonesian teenagers from the 90’s who have superpowers and who live a bit afflicted with certain doses of anxiety and depression.

The game is defined as a slice to life, which comes to mean something like a “piece of life” and that you have available on all platforms, from PC to Nintendo Switch without forgetting PlayStation and Xbox. And what is it going to offer us to seduce us into buying it? Well, besides a graphic section as attractive as it is classic, a development that includes practically all his ideas of graphic adventures point and click.

The core idea of A Space for the Unbound it is interacting with characters and objects to solve puzzles that open up new narrative paths for us. And for this, we will have to use the supernatural powers that the two protagonists have.

A Space for the Unbound.

Take here and use there

The game takes place in a constant horizontal plane where the protagonists move from left to right looking for ways to open new paths. These scenarios will have parts that we cannot overcome, except if we solve a small puzzle with an object that must be picked up but that we do not have within our reach because something or someone gets in the way. A “take the ladder but distracting the person who refuses to give it to us.”

The difference with other games is that here the necessary object could be one of the superpowers of the protagonists, that can move through other planes of different realities and in which we can activate specific actions that affect the real world. This is where that small vindication of anxiety or depression enters the scene, which will allow us to see the world from A Space for the Unbound in a different way, even modifying how certain characters behave depending on what we need.

Obviously, its development in the end is focused on interacting and getting to know the story, which It progresses in a very interesting and enjoyable way.above all thanks to a successful staging and that bets on insurance for the pixel art. So if you are a fan of the phenomenon vintage and you are passionate about this type of release, you should still give it a try. It will not be very expensive either because its price is around 20 euros on all platforms. Of course, unfortunately we do not have it translated into Spanish…

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