News

Flopou: Diablo Immortal is bombarded by negative Metacritic reviews

Diablo Immortal has just completed a week of release, but its situation is not the best. Despite having attracted millions of fans of the franchise, the new Blizzard game has become the target of several negative reviews on the famous game review website. Metacritic.

Currently, the title available for mobile devices and PC is rated by players of 0.8. As a result, Diablo Immortal became one of Blizzard’s worst games, second only to Warcraft III Reforged (0.6) and World of Warcraft Classic: Burning Crusade Classic (0.4).

The main discontent is regarding the amount of money needed to upgrade your equipment to the maximum in the end-game (after reaching level 60) with the legendary gems. These gems are given levels from one to five stars and make the character much stronger.

It is true that these gems can be acquired after a lot of effort, hours spent and a little luck, but whoever decides to pay to improve them to the maximum will have to shell out a good amount of money. According to the Bellular News channel on YouTube, the values ​​can reach US$ 110 thousand (BRL 536 thousandin direct conversion).

The criticism became even more scathing as Diablo Immortal director Wyatt Cheng had said before launch that there was no way to buy or upgrade items with money. Legendary gems aren’t actually equipment, but are related to items.

Diablo Immortal director responds to criticism

Speaking of him, the executive himself tried to counter the criticism that the game has been receiving. According to Cheng, a lot of misinformation about the monetization system is being spread, which has increased negative reactions around the title.

“I don’t like it when information is misleading. There is a difference between players liking or not liking a game according to its merits (something I can accept, not all games are for everyone) compared to liking or not liking it according to the misinformation around them. the director.

Cheng did not respond to whether he considers the gems to be equipment, but admitted that his original message left room for other understandings. For him, it’s not true that the player will have to pay to improve each piece of equipment, but that doesn’t mean that players can’t pay to get more in-game power.

It is difficult to pin down whether this statement will make any difference to the players’ analysis. But it is necessary to remember that Diablo Immortal has just hit the market and changes (including monetization) can be adopted to reverse this bad first impression left.

Will that be enough? Only time will tell.

Via: eurogamer

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *