Tech

it will be more powerful

When Microsoft presented its new generation of consoles and showed two different models, many thought they had gone crazy, but it turns out that the game is going great for them: between its digital-only conception aimed at seducing us with Game Pass and its ability to play games new generation, many gamers are choosing to buy it while they think about whether to take the leap to a PS5 or an Xbox Series X.

A little more power?

The point is that Microsoft has heard the prayers of some developers who have been insisting for months to those in Redmond that they should allow them to have more resources at hand to better optimize the games they launch on those Xbox Series S that the Americans sell us, and that they are perfect for playing on screens with a maximum of 1,440p of resolution and a refresh rate of 120Hz.

The problem is that today there are not many (if not almost none) that meet those figures, so pretty much everything that hits the console is played back in blazing 1080p. So, what’s going to happen next to turn the tables and have better games in Microsoft’s more modest next-gen?

Singing Update

What Microsoft is going to allow, and which it announced in one of its latest videos aimed at developers, is free up more memory so the console can perform many more tasks of optimization and increase of quality of the graphic aspect of the games that we install in it. And not only in matters of resolution or refresh rate of frames per second, but also in the rendering of what appears on the screen (textures, effects, etc.).

As you can see from the video that we leave you above, it can be seen to say that developers optimizing their games for Xbox Series S will have “hundreds of extra megabytes” at their disposal of memory,” giving them “more control over memory, which can improve graphics performance under constrained memory conditions.”

You must bear in mind that Xbox Series S has 10GB of RAM, of which two are only dedicated to the operating system, so there are eight left for everything else. Exactly half of what Xbox Series X uses to deliver increased performance, so as little as that increase is, you’ll still be able to tell a slight difference that will benefit the overall quality of everything we run on the machine.

At the moment this announcement is in the hands of the developers, who are looking at where they can play a little more to gain that little extra power and graphic quality for, when everything is well tested, bring them to all consoles thanks to a future update. So it’s time to wait but remember, your Xbox Series S will be a little more powerful without changing anything inside.

And that is great news. Don’t you think?

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