Looking for a large, 4K Fast IPS gaming monitor? Choose between these two

We are faced with two monitors that at first glance may seem totally similar to us and that differ, apart from the model number, in the type of panel used, since while the M32U gives importance to the resolution, the G32QC gives it to the resolution. refresh rate, although the latter makes use of a curved panel under the standard 1500R. Both monitors use panels of 31.5 inchs and almost identical design, but with slight changes in dimensions and weight, as the M32U measures 715.3 mm wide, 244.3 mm deep and 585.3 mm high with a weight of 10.35 kg.

On the other hand, the G32QC measures 710.5 mm wide, 234.8 mm deep and 552.2 mm high, being lighter than the M32U at 7.8 kg.

In the event that you want to install the G32QC and the M32U on a VESA mount then you will have no problem, since you can disconnect the panel from the foot and mount it on a VESA mount of 100mm x 100mm. If you do, then the dimensions of the M32U become 715.3 millimeters wide, 423.8 high and 68.2 mm deep and its weight drops to 7.25 Kg. In the case of its brother G32QC its height goes to 423.3 mm and its depth to 102.8 mm.

Both monitors support the standard DisplayHDR 400, which is its biggest weak point, since it would be preferable if they had full support for the full DisplayHDR 600 standard, and not making use of a pseudo-10 bits per component. In any case, let’s see what are the general specifications of both the M32U and the G32QC

GIGABYTE M32U Monitor Specifications and Features

GIGABYTE M32U Gaming Monitor

Screen size 31.5 inch
Resolution 3840 x 2160 pixels
Panel technology IPS
Refresh rate 144 Hz (DP), 120 Hz (HDMI)
Response time 1 ms MPRT
HDR DisplayHDR 400
Adaptive Sync
Brightness 350 cd / M2
Contrast 1000: 1
Curvature No

Panel 31.5 inch of the M32U can achieve the resolution of 3840 x 2160 pixels, so we are talking about a 4K panel with aspect ratio 16: 9. Its typical brightness level is 350 cd / m2 with a ratio of contrast 1000: 1, a color saturation 123% sRGB and a viewing angle of 178º both vertically and horizontally. As for the number of colors that the monitor can show, this is 10 bits per RGB component, but in 8-bit per component mode combined with Frame Rate Control. In addition, it has an anti-flicker function to alleviate visual fatigue and is compatible with the standard DisplayHDR 400 by VESA.

The monitor has an input DisplayPort 1.4 that allows you to achieve the 144 Hz for PC games, but if you need to connect a new generation console you can use one of its two HDMI 2.1 ports and play at 120Hz in the games that support it, both on PlayStation and Xbox Series X. Not forgetting the response time of the monitor, which is the classic 1 ms MPRT.

The M32U also includes two integrated 3W stereo speakers, which will save you from having to buy separate speakers, but if you want total privacy then don’t worry, since it has a mini input jack, which will also allow you to connect more powerful speakers.

But the feature that the M32U excels at is the fact that it is a KVM monitor, a function that allows us to use this monitor with several different PCs at the same time. The KVM function allows you to switch use of the monitor between various devices by simply pressing the KVM button on the monitor. And in case you need additional USB ports in your setup, the M32U brings with it 3 USB 3.0 ports and one USB-C port. It is precisely through the USB-C port that the M32U can perform its KVM function.

GIGABYTE G32QC, more ready for competitive gaming


Screen size 31.5 inch
Resolution 2560 x 1440 pixels
Panel technology IPS
Refresh rate 165 Hz
Response time 1 ms MPRT
HDR DisplayHDR 400
Adaptive Sync AMD FreeSync Premium
Brightness 350 cd / M2
Contrast 3000: 1
Curvature 1500R

The G32QC has a curved panel 1500R from 31.5 inches diagonal with an aspect ratio 16: 9, but with a QHD resolution and therefore of 2560 x 1440 pixels. Its color saturation is 124% sRGB with a typical brightness of 350 cd / m2, so in that aspect it can give us the feeling that we are facing the same panel as the M32U, but it is not like that, since the G32QC has a contrast ratio of 3000: 1 and if we go to dynamic contrast, the ratio rises to 12 million to 1.

Your viewing angle are the classics 178º both horizontally and vertically. It has support for the standard DisplayHDR 400, but only through the DisplayPort port and it does not support 10 bits per component, but only 8 bits as it lacks Frame Rate Control.

And since we are talking about video input ports, we have two HDMI 2.0 ports and one DisplayPort 1.2 port. The limitation for HDR? It only supports it in the DP, so if you want to play your favorite console games with HDR support then this monitor is not the right one for it. Another difference from the M32U is that it does not have built-in speakers and, but it does have 3.5mm mini Jack for connecting external speakers or headphones. Regarding the input interfaces, it has two USB 3.0 ports of the type A, but it lacks the USB-C port and therefore does not have the capabilities to function as a KVM monitor.

In the case that you are a fan of competitive gaming on PC, you will know how important a high refresh rate is, since not only does it end up tiring your eyes less, but it also ensures you have enough visual information to react in time. In addition, a high refresh rate is less eye-tiring and less dizzying when there are very sharp camera turns, making the transition of movement smoother. That is why the G32QC is compatible with AMD FreeSync Premium which allows the graphics card to control the timing of the image, which combined with the 165 Hz refresh rate and response time of 1 ms MPRT make it an excellent monitor for the most hectic games.

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