Tech

Optimal requirements for moving The Callisto Protocol with ray tracing

A few days ago we learned the minimum requirements for The Callisto Protocol, a highly anticipated game that is already available, and the guys at KRAFTON and Striking Distance Studios have taken advantage of its launch to confirm the recommended requirements that we must meet to activate ray tracing and play it in maximum quality.

The Callisto Protocol is a cross-generational transition title using Unreal Engine 4, and that it is available for both previous generation and current generation consoles, and also for PC. Therefore, it should not be a very demanding title, but the minimum and recommended requirements that we saw made the opposite clear.

At the time we did not know if it was due to an optimization problem or if the requirements were inflated, but today I can confirm that in the end it was a bit of both. Before delving into the subject of performance, and about the criticism that The Callisto Protocol is receiving, I want to review with you those two new levels of requirements that have been confirmed by its developers.

Requirements to move The Callisto Protocol high with raytracing

  • Operating System: Windows 10/11
  • Processor: Ryzen 7 2700X or Intel Core i7-9700K
  • RAM: 16GB
  • Graphics: NVIDIA GeForce RTX 2070 or AMD Radeon RX 6700 XT
  • DirectX: Version 12
  • Storage: 75 GB of available space. Recommended SSD.

Requirements to move The Callisto Protocol in ultra with raytracing

  • Operating System: Windows 10/11
  • Processor: Ryzen 9 3900X or Intel Core i9-9900K
  • RAM: 16GB
  • Graphics: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6900 XT
  • DirectX: Version 12
  • Storage: 75 GB of available space. Recommended SSD.

Optimization and performance issues

Unfortunately The Callisto Protocol has not arrived on PC in good condition. The first performance tests and Steam feedback I’ve seen confirm that has severe stuttering issues, mainly caused by a shader build poorly optimized, and that its graphic section is nothing special.

The truth is that the criticisms of the graphic section do not surprise me. In the end we have to accept what I have told you so many times, that an intergenerational transition title that maintains the technical limitations imposed by PS4 and Xbox One is not going to surprise us, and that it has a base that expired quite some time ago. However, I understand that developers want to continue releasing these types of titles because of the huge user base that the old generation still has.

The Callisto Protocol is one of those games that I’ve been wishing I could buy and play, but I’m sure that in the end I’m not going to do it, and that I’ll only consider it when the performance and stuttering issues are fully resolved that the game presents, since these are very serious. I’m not exaggerating, it doesn’t matter the settings or the resolution, and even with a GeForce RTX 4090 the game doesn’t work well.

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