Tech

Overwatch 2 is solving its launch problems

Last Tuesday, October 4, the long-awaited launch of Overwatch 2 took place, the evolution of the Activision Blizzard title that, over the years, has managed to become one of the most popular multiplayer shooters of recent times. As we told you at the time, the developer chose to merge Overwatch and Overwatch 2, instead of making them separate titles. An intelligent move, since it was not exposed to losing the users of the first in the jump to the second, but neither to having to assume the management and maintenance of two titles, instead of one.

Thus, the launch day arrived and although, in general, the reception was very positive, some technical problems quite tarnished the launch. For example, you probably remember that players were going to be required to have a phone number, right? Well, the problem is that Activision Blizzard should not have properly assessed the volume of work that this management would generate, giving rise to many users could not carry out such activation. Consequence? The company had to back down and allow registration without it.

Also, although this is not attributable to Activision Blizzard, lOverwatch 2 servers suffered a DDoS attack practically simultaneously with its launch. This, for several hours, made it difficult and even prevented many players from being able to access the game. And, of course, with the release of Overwatch 2, the Overwatch servers were closed, so in that period, Overwatch was out of service.

Overwatch 2 is solving its launch problems

However, if there is a problem with Overwatch 2 that has caused people to talk, without a doubt it is the bug (I am going to think hard and say that it is a bug, although there are not a few voices that see intentionality in what happened) that has led to some users have made purchases in-app accidentally. And it is that, in certain circumstances, the keystrokes that should go to the chat are applied to the menu controls. And since the keystroke combination to purchase a skin is as simple as pressing the spacebar twice, unwanted purchases have occurred.

Activision Blizzard acknowledged receipt and, as we can read in your account from twitter, would have already resolved this issue, preventing keystrokes directed at chat from being applied to other aspects of the game. The bad part? That the company will not allow users who have suffered this failure to reverse said purchases. The argument that it is impossible to check whether it was really an accidental purchase or not is understandable, but on the other hand, it would make more sense for them to study and apply some reasonable system so that accidental buyers can get their money back.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *