Eidos Montreal has confirmed the minimum and recommended requirements for Guardians of the Galaxy, a highly anticipated game coming to consoles and PC next October 26th, and that it will support hardware-accelerated ray tracing and DLSS, NVIDIA’s well-known intelligent image reconstruction technique.
The requirements are a bit higher than what we are used to seeing in cross-generational transition games, especially at the GPU level. This may be for two reasons: the first is that the game is heavily reliant on the GPU and is quite demanding, and the second is that the requirements are, quite simply, a bit inflated. Obvious to say that too there may be “a bit of both.”
Well, since there are some equivalency errors in the Guardians of the Galaxy requirements list, and that the possible equivalents of AMD at the GPU level have not been given, I am going to share with you the official image that Eidos Montreal has shared, and a list made by me with the correctly adjusted equivalences. Thus, you will have a clearer and more realistic vision of what you will need to move Guardians of the Galaxy in conditions. However, if you have any questions, you can leave them in the comments.
Guardians of the Galaxy: Requirements without ray tracing
1080p minimum level
- Windows 10 64-bit.
- Intel Core i5-4460 (quad core) or Ryzen 3 1200 (quad core) processor.
- 8 GB of RAM.
- 6GB GTX 1060 or 8GB Radeon RX 580.
- 6 GB of graphics memory minimum.
- 80 GB of free space.
- Settings: 1080p and low quality, in theory.
Recommended level 1440p
- Windows 10 64-bit.
- Intel Core i7-4790 processor (four cores and eight threads) or Ryzen 5 1500X (four cores and eight threads).
- 16 GB of RAM.
- 6 GB GTX 1660 Super or Radeon RX Vega 56 with 8 GB.
- 6 GB of graphics memory minimum.
- 80 GB of free space.
- Configuration: 1440p and high quality.
Guardians of the Galaxy: Ray Traced Requirements
1080p minimum level
- Windows 10 64-bit.
- Intel Core i5-9400 processor (six cores and six threads) or Ryzen 5 3500 (six cores and six threads).
- 16 GB of RAM.
- RTX 2060 with 6GB or Radeon RX 6600 XT with 8GB.
- 6 GB of graphics memory minimum.
- 80 GB of free space.
- Settings: 1080p, low quality, high ray tracing.
Recommended level 1440p
- Windows 10 64-bit.
- Intel Core i5-10600 processor (six cores and twelve threads) or Ryzen 5 3600X (six cores and twelve threads).
- 16 GB of RAM.
- RTX 3070 with 8 GB or Radeon RX 6800 XT with 16 GB.
- 8 GB of graphics memory minimum.
- 80 GB of free space.
- Settings: 1440p, high quality, very high ray tracing.
Recommended level 2160p
- Windows 10 64-bit.
- Intel Core i7-10700 processor (8 cores and 16 threads) or Ryzen 7 3700X (8 cores and 16 threads).
- 16 GB of RAM.
- RTX 3080 with 10GB or Radeon RX 6900 XT with 16GB.
- 10 GB of graphics memory minimum.
- 80 GB of free space.
- Settings: 2160p, ultra quality, ultra ray tracing.
Before finishing a note, and is that these requirements refer to the necessary hardware without activating DLSS technology, since no reference appears in the image. Therefore, if we activate this technology, the performance should improve significantly.
Regarding the performance equivalences in ray tracing, I remind you that if you have any questions you can review this guide that we published not long ago, since it is the one we have used to offer you those approximate equivalents of Radeon RX 6000 graphics cards.
Keep in mind that the Radeon RX 6600 has shown to have a lower performance, in ray tracing, than an RTX 2060, except in specific and very specific cases, so its performance could not be good in this title with this technology activated.