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These are the first games with AMD FSR 2.0 for PC and Xbox

The launch of AMD’s new automatic upscaling algorithm will be tomorrow, May 12. Time at which the patches of the AMD FSR 2.0 in early games. As many of you already know by now, it is the alternative to NVIDIA DLSS, but for AMD graphics cards. What are the first titles that will be supported?

One of the biggest problems when it comes to graphics hardware is the large amount of parallel data they handle. Not only in order to process the millions of pixels and vertices, but also in order to move the data. This supposes very complex chips, which at the moment are impossible. So the best solution is to use the super resolution trick in its different aspects.

AMD’s FSR 2.0 is one such trick, a series of algorithms that take a lower-definition rendered image to create a visually identical, but higher-definition one. The difference of the AMD algorithm is that unlike its NVIDIA counterpart it is not based on deep learning algorithms. However, it requires changes to the game engine code by its developers. Which makes FSR 2.0 support in games not general, but specific.

AMD FSR 2.0 finally comes to PC and Xbox games

For the moment the games with AMD FSR 2.0 support they are few, since let’s not forget that they require much deeper code changes than version 1.0 of the algorithm. Especially due to the fact of using the information from previous frames to achieve greater precision when generating the information more closely.

How many games support it? We are very clear that it will grow little by little over time. The same has happened with the NVIDIA algorithm, so little by little and with each new update of the Adrenalin drivers we will see how the list will grow. For the release date, the list of games that will receive support for FSR 2.0 are as follows:

  • asterigos
  • Delysium
  • EVEOnline
  • Farm Simulator 22
  • forspoken
  • grounded
  • Microsoft Flight Simulator
  • NiShuiHan
  • Perfect World Remake
  • Swordsman Remake
  • Unknown 9: Awakening

In addition, support will not only be available for PC games, but we will also see AMD FSR 2.0 on Xbox, as it will be available in the development kits of the new Microsoft consoles. As far as support on PS5 is concerned, we do not know its official support. Since SONY has not given information about it at the moment. We cannot say that it does not support the algorithm, since the lack of information does not imply a lack of evidence. In any case, this is very good news, due to the fact that it will allow the frame rate per second to be increased not only on computers, but also on consoles. Finally, one platform that will also benefit from the automatic upscaling algorithm is the Steam Deck. Since we do not forget that it uses a chip with an AMD processor and graphics.

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