Tomb Raider runs on a Nintendo Game Boy Advance thanks to this port

Nothing more successful for the most famous archaeologist of all time than landing on a console like the GameBoy Advance. The original 1996 game of Lara Croft it’s ready to be played on a laptop that wasn’t designed to run 3D games at all. If you’ve spent many hours of your life playing the Game Boy Advance, get ready to see something incredible, because despite what it may seem, the video that we are going to show you next is neither cheat nor cardboard.

Tomb Raider comes to Game Boy Advance silicon

We are constantly looking for more powerful computers and consoles. Pieces of hardware capable of moving more graphics and higher resolution. Y we forgot completely the software world. Swimming completely against the current, Timur Gagiev has shown that, with a good optimization, everything is possible. Using Open Lara, a reverse engineering project to the original game by tomb Raider of 1996, the modder has managed to create a fluent version and wearable from the Lara Croft game for GameBoy Advance. A real savagery if we take into account that the title was originally launched for PC, Sega Saturn and PlayStation.

When we usually publish cases like this, sometimes there are traps, like some hidden Raspberry Pi and cartridges that do streaming. But in this case, the port is made to work with any Game Boy Advance console, even though this Nintendo laptop did not have a GPU dedicated to 3D graphics rendering, so everything we see on screen is actually done through the CPU.

To a certain extent, we can say that the Game Boy Advance was wasted in its time, because we only saw games in two dimensions, despite the fact that at the time some lucky ones were able to see some technical demo in three dimensions. In any case, and despite the fact that it integrated a processor of 32 bit, it is surprising that something like this can be achieved, because at the time, it would have been unthinkable to be able to play a video game like this in the palm of your hand with a console as simple as the GBA.

A future version for Nintendo DS is expected

The port It runs smoothly and can be played smoothly. But nevertheless, your Creator wants to go a little further and wants to try his luck with the Nintendo DS. The best-selling handheld in history also did not take full advantage of its hardware capabilities when it came to moving 3D graphics, as most of the titles that came out for Nintendo’s dual-screen console continued to work in 2D or with 2.5D perspectives.

Gagiev is convinced that he can extract the full potential of the notebook further enhancing the experience of tomb Raider. In addition, its adaptation to GBA has left the community modder with his mouth open, because his project, completely separated from the Open Lara roadmap, looks better than the solution that the group has created for N-Gage, the legendary 2-in-1 mobile phone and portable console that Nokia launched in 2003.

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