To play in the cloud we do not have to meet the minimum requirements of the games, but we do need to have an Internet connection that is capable of offering minimum values, both in terms of stability and performance (bandwidth). This is very important since, in the end, it will be our Internet connection that will determine the type of experience that we are going to enjoy.
For example, a PC that has more powerful hardware than another, but whose Internet connection is lower than that, can offer much worse results with the main services and gaming applications in the cloud. This is very easy to understand, but I know that many of our readers still have doubts about this topic, and that is why today I want to share with you an article where we will talk about all you need to have is an ideal internet connection to play in the cloud.
As always, we assume that a wired Internet connection will always be the best option. This does not admit of discussion because, in general, these they are more stable, it is very rare that they have interference problems and can maintain without problems the theoretical maximum speeds that our Internet provider guarantees us. However, this does not mean that we cannot play in the cloud using Wi-Fi.
What internet connection do I need to play in the cloud? Well it depends on your aspirations
It is that simple, although you must be clear from now that not only does the bandwidth of your connection matter, it is also essential that it is stable, and that it has a reduced latency, since otherwise you will not enjoy a good user experience, and you may not be able to meet the minimum requirements of each client.
On the other hand, keep in mind that the bandwidth that your Internet connection must have to play in the cloud is not always the same, because it varies depending on the resolution you want to play at. Thus, for example, to play in HD resolutions (1,280 x 720 pixels), the bandwidth we need is less than that required to play in FHD (1,920 x 1,080 pixels) or in 4K (3,840 x 2,160 pixels).
So how can we tell exactly what internet connection we need to play in the cloud? Well, starting from several different levels, and indicating in each of them that minimum that we must meet, always taking into account that:
- Latency should not exceed 50 ms, otherwise we could start to suffer delays in response times.
- The connection must be stable, no serious packet loss. This can result in jumps in action, erratic movements, actions that are not executed and, in the worst case, falls.
If we want to play in the cloud with HD resolution, the minimum bandwidth varies depending on the service we choose. For example, Google Stadia needs a minimum of 10 Mbps, while GeForce Now requires at least 15 Mbps (It guarantees 60 FPS, yes). In case we go up to 1080p and 60 FPS, the latter requires already 25 Mbps, and for 1440p and 120 FPS the figure rises to 35 Mbps. In Google Stadia we need 35 Mbps for 4K.
The previous list serves as a clear, direct and simple reference of those minimum levels that our Internet connection must meet so that we can play in the cloud without problems. Keep in mind that we are talking about minimums, and therefore the ideal would be to exceed those levels, even if not in an overly broad way.