Tech

DLSS 3 comes to Returnal and other titles

The advancement of DLSS, whether in its second or third major iteration, is unstoppable. When NVIDIA introduced DLSS 3 alongside the GeForce RTX 40 generation last September, there were unfounded fears that the company would drop DLSS 2, which is compatible with all three GeForce RTX generations (20, 30 and 40) for focus all their efforts exclusively on DLSS 3 which, as you already know, is only supported by the most recent generation. However, and by way of facts, the company has made it very clear that, quite the contrary, DLSS 2 is still a very important and fully current technology.

The most recent example of this, so far, we saw last week, when DLSS support reached 290 games (if you wish, you can consult the complete list at this link), in a progression that adds all kinds of games, making that the options for users of GeForce RTX graphics cards, whether desktop or laptop, see their options grow to take full advantage of their potential when gaming. In addition, for quite some time now, we have become accustomed to seeing how this support comes in time for the launch of some of the most anticipated titlesso that we can enjoy them in the best conditions from the first moment.

When Returnal hit the market, last February, it did so with support for DLSS 2 and ray tracing. Let’s remember that this is a title with fairly high technical requirements, so the possibility of having this technology from day one undoubtedly made a big difference, allowing it to be played in much better conditions on more modest systems. And the good news is that, as of today, Returnal also has DLSS 3 support. As you can see in the table below, with all RTX 40 models and maximum graphics settings, the increase in performance is greater than 2x:

DLSS 3 comes to Returnal and other titles

Thus, as you can see, having an RTX 4070 and activating DLSS 3 will allow us to play Eternal, with a resolution of 3,840 x 2,160 points, with active ray tracing and maximum graphic settings, with an average of practically 100 frames per second, compared to 40.4 that we would get with DLSS 3 disabled. And if we look at the data for an RTX 4090, the jump is even more spectacular, because we went from 83.9 to 188.6that is, we add more than one hundred frames per second.

But Returnal isn’t the only game getting DLSS support this week. Among the latest titles that have incorporated DLSS 2, stand out Monster Energy Supercross – The Official Videogame 6, GUN JAM and STRANGER OF PARADISE FINAL FANTASY ORIGINin addition to the announcement that The Lord of the Rings: Gollumwhich can be played from next May 25, will have DLSS 2 and DLSS 3 support and they will be able to enjoy ray tracing from day one.

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