Tech

Fans discover this effect on Zelda after years (and they’re freaking out)

It is said soon, but we are already in 2022 and The Legend of Zelda: Breath of the Wild came out almost ago five years. It did so simultaneously on two platforms: Nintendo Switch and Wii U — that console that Nintendo is slowly making us believe never existed. After all these years Breath of the Wild still the center of attention. First, because everyone is going crazy trying to get some information on the sequel. And second, because the game is so tremendously well done, that it still some players find new details after hundreds and even thousands of hours of play.

The rain in Hyrule. Very sneaky simulation

On December 31, a Twitter account that is dedicated to making an account on the number of days that there is no information on The Legend of Zelda: Breath of the Wild 2 posted a tweet with a question. It showed a image of composed of several screenshots from the original game.

– Days Without Zelda BotW 2 News (@DaysBotw) December 31, 2021

«¿Did you know that after the rain in The Legend of Zelda: Breath of the Wild, the water dries up slowly?»

And the thread has gone viral, because apparently, no one had noticed such a detail to this day. Even a girl affirms him in the comments he has made more than 2000 hours to the title and had never realized it. Things like that demonstrate the technical quality and taking care of the details of a title like Zelda.

For a few days now, we have had rumors that Breath of the Wild 2 it could come later this year. Many people think the wait is too long, and it is true that the game engine is already done, so it would not be too complicated for the developers to accelerate the launch of a second part.

However, little details like this one that we have just seen show us once the quality that a video game can have if your programmers dedicate the time required. In this aspect, we see all the differences between Breath of the Wild Y CyberPunk 2077, truth?

The comparisons are hateful

Zelda 8K

Since the launch of Breath of the Wild, the title has served as measuring stick when comparing with other titles. Every time an open-world RPG-type Switch game is launched on the market (or that pretends to be an open world), it does not happen before without its corresponding comparison with Zelda, where one hundred percent of the time, the new game loses.

If Hidemaro Fujibayashi and Eiji Aonuma have taught us something, it is that you can make a good game for Switch without giving up absolutely nothing. Great story, good graphics, freedom to do whatever you want … Neither the console is a technical impediment nor are there any excuses for not developing a script and a lore that hooks from the first moment. All you need to do is manage a team well and take the time it takes for the game to come out fully polished to the market. Undoubtedly, Game Freak should be taking notes, since it is the first injured in the comparisons with Breath of the Wild.

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