
The saga of agent 47 is one of the best known in the world of video games. The last installment was released almost a year ago. In it we had to carry out, again, a series of stealthy and selective assassinations. Well, it is always appreciated when games receive improvements and adopt the latest technologies. And it is that the game will receive an update very soon that will give it, among other things, support for Ray Tracing, NVIDIA DLSS and AMD FSR. Let’s see what he brings us Hitman 3 patch 3110.
If there are two technologies that little by little, but at great speed, are being implemented in games, these are the super resolution algorithms and Ray Tracing. Let’s not forget that the latter requires a lot of power to work and, therefore, some help in performance is always appreciated. The catch is that ray tracing always scales its power requirement with resolution. So it becomes a good idea to combine both types of technologies. As well, Hitman 3 patch 3.110 has support for AMD FSR 1.0 and NVIDIA DLSS. However, the IO folks haven’t announced support for Intel XeSS yet. Which is strange considering it’s one of the games used as an example.
Hitman 3 requirements have changed with patch 3.110
The inclusion of Ray Tracing in Hitman 3 is something that has taken almost a year to appear. Although if you are the lucky owner of a next-generation NVIDIA or AMD graphics card, you will want to see the spectacular interiors of this game again through the prism that ray tracing gives to lighting. Of course, this means an increase in the technical requirements of the game.

We are sure that more than one of our readers will be interested to know if and under what conditions they can play Hitman 3 with Ray Tracing. So let’s see what are the hitman 3 technical requirements with patch 3.110 and if your PC can with this version of the game of the famous agent 47.
Minimum technical hardware requirements for Hitman 3 with Ray Tracing
- Graphic card NVIDIA GeForce RTX 2060 SUPER either AMD Radeon RX 6600 XT or higher
- Processor Intel Core i5 10600K either AMD Ryzen 5 5600X or higher.
- 8GB RAM
All this to be able to play the game Full HD or 1080 resolution with Ray Tracing enabled. For good performance in the form of a good frame rate, it is recommended to activate the DLSS if we use an NVIDIA card or the FSR for an AMD one. In addition to placing the quality of the Adaptive supersampling in performance mode and the quality of reflections in between. At the moment we do not rule out seeing a future patch compatible with FSR 2.0, as well as the already announced support for Intel XeSS for months. Although with ARC 7 graphics cards yet to be released, it is normal that the people of IO, the development studio, have decided to wait for the release of said hardware to the market.


