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These are the DirectX APIs that work miracles with our games

Once we have finished working or our study day, it is time for leisure. For this, many users around the world pick up their PC again, but in this case to play. Enjoying a good experience in this regard depends on several factors, for example, if our computer is based on Windows. Here we are going to focus on a very important element such as the DirectX.

It is true that, to enjoy the latest titles released by their developers, in most cases we need powerful hardware. But game lovers are already in charge of preparing their computers so that they can run their favorite titles without any problem. To do this, they equip their computer with a processor powerful enough, the amount of RAM precise, and a graph capable of supporting almost everything. Of course, along with all these components, we must also take into consideration the software available on the PC.

It is important that we keep the operating system updated and optimized, in most cases Microsoft Windows. In addition, this software offers us some interesting functions in order to get more out of our games. Likewise, if we are going to play online through the Internet, it is interesting have a good connection. At the same time in these same lines we want to focus on a series of libraries that work in the background but are essential here. Specifically, we are referring to DirectX, which in many cases make our games work and improve them ostensibly.

directx version

Of course, we must be aware that these DirectX are made up of various APIs that are the ones that really help and make it possible to run our games on Windows.

Which APIs are part of DirectX

These elements that we are talking about have been helping all kinds of graphic applications and games in our devices for many years. Windows-based computers. So much so that its developers have sent new versions as this software has evolved. Precisely for all this, below we will show you the APIs that are part of DirectX.

  • Direct3D: Used for 3D graphics rendering and programming.
  • DirectGraphics: Useful for drawing 2D images on the screen and rendering 3D images.
  • Direct Music: Used to play music tracks.
  • DirectInput: They are used to process the data that comes from the keyboard, mouse or other gaming devices.
  • DirectML: Used to process artificial intelligence and other features that are part of today’s programs and games.
  • DirectPlay: essential for everything related to network communications.
  • DirectShow: Basic to play coordinated audio and video on the device.
  • DirectSetup: It is used for the installation of DirectX components.
  • DirectX Ray Tracing: here we find a function that supposes an important advance in the graphics of the PC.
  • DirectSound: its name says it all, useful for playing and recording sounds.
  • Direct Compute: This houses the programming language and instructions for handling the processing threads for multi-core processors.

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