What graphics are you going to have in God of War? These are the options

There is very little left for the new installment of God of War to reach stores around the world, and there are many who, in addition to reading Nordic culture, are preparing their thumbs to be able to distribute whips left and right. With the potential of PS5, the game points out ways to be a visual outragebut you should know that, like other Sony titles, you will be able to adjust the graphics to obtain different visual aspects.

Six graphic modes for Ragnarok

If you have a brand new PS5, you will be able to play God of War in several ways (graphically speaking) since in the game settings you can define if you want maximum fidelity or if you prefer the best possible performance. This results in the following settings:

  • Performance: The resolution will move between 1440p and 2160p and will always seek to reach 60 images per second.
  • HFR Performance: At a fixed resolution of 1440p, the frame rate will run freely exceeding 60 FPS at times.
  • Performance with HFR and VRR: The same mode as the previous one, but including a variable refresh rate, which allows you to adjust lower refresh rates at certain times and synchronize with your Smart TV.
  • Quality: Play in glorious 4K with a target frame rate of 30 frames per second.
  • Quality with HFR: The resolution will be adjusted between 1800p and 2160p with a target of 40 frames per second.
  • Quality with HFR and VRR: Again variable resolution with the idea of ​​being able to exceed 40 FPS at key moments.
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Santa Monica Studio – God of War Ragnarok


With #GodofWarRagnarok right around the corner, we’re happy to share all of the graphics modes that will be available to you across PS5, PS4 Pro, and PS4!

Check out all the options below to learn about each mode’s resolution and FPS.

November 03, 2022 • 04:44

Don’t forget your PS4

playstation 4 sales

Users who are going to play god of war ragnarok on PS4 they will also have several graphic configuration modes, especially on PS4 Pro, a console that will take more advantage of the game. The settings are as follows:

  • Performance (for PS4 Pro): Variable resolutions between 1080p and 1656p with a rate that will exceed 30 images per second.
  • Quality (for PS4 Pro): Variable resolutions between 1440p and 1656p with a target of 30 images per second.
  • standard (PS4): On PS4 there will be no adjustments. The game will run at 1080p with a target of 30 FPS. It will be the only way to play God of War Ragnarok in the normal version of the previous generation.

What happened to 120 FPS?

No, God of War will not have a 120 FPS mode. It is something that obviously sounded too crazy, but remembering the promises promised by the new generation of consoles, perhaps many had made the idea in their heads. The game will run in native 4K at a maximum rate of 30 frames per secondand will only hit 60 FPS when the resolution is adaptive or locked at 1440p.

This is normal considering the graphic barbarities that the game presents (reviews assure that it takes PS5 to its maximum level) but it reminds again that the new generation continues to leave an aftertaste of an improvable product, where new hardware (PS5? Pro?) with 4K resolution at 60 FPS would be the least a user could expect today. But let’s leave the numbers and enjoy the game, which seems to be really crazy.

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