The green giant has taken advantage of the Adobe Max 2021 event to present, in general, the main novelties that have been incorporated into the NVIDIA Studio drivers, and the truth is that it has surprised us with an important commitment to continue to harness the potential of artificial intelligence applied to the world of design, editing and content creation.
In case anyone is lost, we remind you that NVIDIA Studio drivers are the professional equivalent of NVIDIA Game Ready drivers. This means that, with them, we can access a series of exclusive functions and enjoy higher performance in many professional applications. Thus, for example, video editing with Adobe Premiere Pro can take around 30 minutes on a MacBook Pro 16 with a Radeon 5600M GPU, while on a computer with GeForce RTX 3050 Ti this would be reduced to 20 minutes.
But that’s not all, thanks to the NVIDIA Studio drivers too we can unify work and leisure in a single device, since we have the possibility to toggle, with a simple click, between these and the Game Ready. Thus, you can use your laptop with NVIDIA GPUs to play and work, without problems and enjoying the value of AI and ray tracing.
With this clear, we can enter to see the most important announcements that NVIDIA has offered. We can highlight the artificial intelligence support in Adobe Lightroom, accelerated by hardware through the tensor cores that are present in the GeForce RTX 20 series and RTX 30 series graphics cards.
At the event, there were also New Laptops and Computers Supporting the NVIDIA Studio Ecosystem, among which we can highlight:
- The new Surface Laptop Studio.
- The 34-inch HP ENVY, available with the powerful RTX 3080.
- The ASUS ProArt Studiobook 16 OLED laptop, with NVIDIA RTX A5000 graphics card.
All new features available for Adobe Lightroom and Lightroom Classic, supported by artificial intelligence, represent an important advance, and greatly improve the performance of the Adobe suite with cards thanks to NVIDIA. Among the most important new features are the mask tools of Select Subject, which isolates people, and Select Sky, which captures the skies.
Both take advantage of artificial intelligence, accelerated through the GeForce RTX 20 and RTX 30, from NVIDIA to save us a lot of time, since we will not have to create skins manually.
In another vein, NVIDIA has also taken advantage of its presence at Adobe MAX 2021 to present a new series of tutorials that will be headed by the presentation “Creating Marbles RTX with Substance 3D and NVIDIA Omniverse”.
In that presentation Jacob Norris, Principal Media Artist at NVIDIA, explain how the playable demo “Marbles RTX” was created In less than two months, he will delve into the use of Substance 3D Painter functionality and show his tricks for creating hyper-realistic, interactive minigames generated in real time with NVIDIA Omniverse.
If you are looking for more information, you will find it in the article that NVIDIA has published on its official website, and you can register to enjoy all the news of the Adobe Max 2021 for free.