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What do we expect from Minecraft 1.20?

As we already remembered yesterday, next Saturday, October 15, Minecraft Live 2022 will be held and, without a doubt, the leading role will fall on Minecraft 1.20. We expect, of course, other announcements, especially more information about Minecraft Legends, and also, hopefully, about those new developments based on the Minecraft universe that will arrive in the future, although we do not know names, dates or anything, absolutely nothing about them. We expect a complete and fun event, as they always are, but with the focus on the next big update, on Minecraft 1.20.

Officially nothing is known yet, absolutely nothing about this future update. Like every year, except for an unexpected surprise, Mojang will dedicate its annual online event in October, which replaces MineCon from 2020, to anticipate the future version, so for now we can only rely on assumptions, perhaps some hint given by Mojang and outstanding debts. However, with only those elements, we already have a base to try to anticipate Saturday’s announcement and, that is, to try to find out what new features Minecraft 1.20 will offer us.

There are three, in principle, the ways in which Minecraft can evolve in this new version, but it is important to clarify that they are not mutually exclusive. The key as to whether Mojang will follow one, two or all three paths is mainly determined by the workload involved in each of them, compared to what the development team is capable of assuming under normal conditions. And it may seem like proselytizing, but I never tire of reminding you that the studio, led by Agnes Larsson, puts the well-being and health of its workers before the fulfillment of certain objectives, as it already demonstrated at the time with the launch of Minecraft 1.17 .

With that said, let’s see why three ways Minecraft 1.20 could evolve.

What do we expect from Minecraft Live 2022?

outstanding debts

Caves & Cliffs Update was originally going to be Minecraft 1.17, but it ended up being 1.18 as well, and extending to Minecraft 1.19, with the long-awaited debut of the Warden. And the truth is that there is still something left to do that was promised for 1.17: archeology. Postponed sine die, and despite the fact that at first it mainly generated confusion, the truth is that well developed it can provide even more emotion when exploring the subsoil. There is, yes, no sign that points to its presence in Minecraft 1.20, but it still makes sense to continue waiting for its arrival.

There are several biome-related news that we can expect to be announced in this update:

  • Desert: meerkats, palm trees and oases, in addition to a renovation in cacti, are the main novelties that would be added to this biome.
  • Sheet: It would also arrive with a new type of wood, decaying plants and, perhaps, also some mob additional.
  • Badlands: they could have rolling plants, also add the new cacti and as mob star the vulture, which would reproduce the mechanics of the allay… but keeping everything it catches.
  • birch forest: Probably one of the most boring biomes today, the community has been calling for an update for quite some time now. And, according to some rumours, his time might finally have come.

They are also pending, as they came out of Minecraft 1.19 at the last minute: the backpacks. It seems that the only problem had to do with its operation on touch screen devices, so it is to be expected that, with more than enough time to solve it, they will debut in Minecraft 1.20.

What do we expect from Minecraft 1.20?

Minecraft 1.20: The End Update

Personally, clothes do not hurt me is to recognize that it is my favorite option and, in addition, I think the most likely. The Overworld (including its subsoil) has undergone constant improvements, and many still remember the sensational taste left by Minecraft 1.16, the great update of the Nether, to which new biomes were added, mobsstructures… in short, an update that completely reinvented this dimension, but of course, that at the same time made the eyes rest on the End, to the point that many expected him to be the protagonist of Minecraft 1.17, although in the end he was not So.

Now, with Caves & Cliffs almost complete, and the Overworld news coming in the form of The Wild Update, Mojang could focus on updating the dimension that hasn’t experienced updates the longest and improvements. Biomes, mobs, structures… the room for growth in this dimension is exceptional, it is also something that many users have been calling for for quite some time and, frankly, it is the part of the game that most needs this change.

Against him, of course, is the dimension least visited by players, especially by the more “casual”. The challenge of facing the dragon is (or at least it was, until the arrival of the Warden) perhaps the most complex in the game. Thus, if Mojang intends to satisfy as many users as possible, it may decide to keep this update parked for a while longer. Personally, however, I don’t think so. i think minecraft 1.20 will finally completely redesign this dimension.

New combat system

It is known that Jeb (Jens Bergensten), one of the most recognized and beloved members of the Minecraft development team, lhe has been working on the redesign of the combat system for some time. Not much is known, but changes are expected both in the use of weapons and tools and in hand combat. PvP (player vs player) is tremendously popular on many servers, but despite this, its last major update dates back to 2016, with Minecraft 1.9.

We can’t expect, at least in principle, that the combat will be the main protagonist of this update (because it was already in Minecraft 1.9), but yes that it is an important part of an update, be it thematic or not. The question now, of course, is whether we will see it in Minecraft 1.20 or whether we will have to wait for a future update.

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