Tech

5 Switch Games I’ve Recently Played and Loved

We hope that this partnership between Nintendo and MercurySteam Entertainment will last and that we can see works with this level of quality such as a remake of Metroid Fusion.

Kirby’s Dream Buffet

It came out a few days ago and has already become one of my favorite party games for nintendo switch. This digital title from HAL Laboratory is quite reminiscent of Fall Guysalthough the gameplay feels really much more fun and original. It’s a racing game focused on multiplayer (local and online) in which we’ll take Kirby rolling around the stages in the purest Monkey Ball style. The goal is simple: reach the finish line as the Kirby who has gorged himself on strawberries the most.

I wasn’t expecting too much from this game but It has surprised me. Grand Prix mode is shown to the player as a daily menu. The dishes (that is, the circuits and tests) are chosen randomly, unlike the system that we see in games like Mario Kart. Each game has two races, a bonus minigame and a final fight that is very reminiscent of Super Smash Bros, only with a top-down view and with strawberries always as the objective.

Kirby’s mechanics are perfectly implemented in Kirby’s Dream Buffet. the game is very well balancedand the scenarios are colourful, creative and highly edible. It costs about 15 euros in the eShop and is a perfect game for quick games with your partner, friends or family.

Dragon Quest XI: Echoes of a Lost Past – Definitive Edition

This game is almost as old as the Nintendo Switch itself, though this edition came out in 2019. I did not play in his day, and recently he gave me to try. It will be a game of classic cut, with mechanics that could look a bit old and a UI design that can alarm more than one. However, for me it was love at first sight. It may be one of the most underrated games out there for this console.

The eleventh installment of Dragon Quest is very continuationist with his saga. His story is not the most elaborate in the world either, but his characters, graphics and complex world are a demonstration of what it is to cast production values of a video game. Just for the music, Akira Toriyama’s characters and the complexity of each town and city in the world, it’s worth giving it a try even on Switch, where graphically it looks great.

live a live

live a live was released in Japan in 1994 for the Super Famicom, but never got to have a version for the West. Its remake comes almost 30 years later, and has made us understand many things about the genre.

Live A Live is a experimental game. It is halfway between a JRPG and a visual novel. In it they show us seven independent stories, each one in a different time frame. The stories are really short. Grid battles are merely anecdotal. However, the game has let us see that many of the JRPGs that came into our hands were inspired by this work. Without going further, live a live is the seed that gave rise to Octopath Traveler —as well as many others, and probably the reason why I was encouraged to try this 90s cult work. With the grace that this game is much more daring than Octopath and other titles that drink from it. However, some people who played the original in Japanese claim that its language has been watered down and slightly infantilized.

Of all the games that I am going to talk about in this post, this is undoubtedly the most personal. live a live It is not for everybody. I fell in love with him HD-2D design, music and narrative. If you want to give it a try, my recommendation is that you try the demo in the eShop. If you’re convinced, the full version will let you pick up the game at the same point you left off.

Shin Megami Tensei V

I recognize it. I’ve been playing Pokémon all my life, but I’ve never given a ‘Megaten’ a chance. However, from now on, Atlus can count on my money every time they think about releasing a game from this franchise.

In a matter of a couple of hours, SMTV became my favorite game so far this year. I think I’ve spent more than 80 hours in total, and I don’t rule out playing it again from scratch in the future.

Its premise is simple. We put ourselves at the feet of a student who lives in a city of Tokyo in which strange events do not stop happening. In the blink of an eye, we’ll end up in the Underworld —more lost than Wally in the Wanda Metropolitano—. In order to survive, a mysterious Protoscuro will propose to merge with us, forming a single creature. Shortly after, we will be informed of what has happened with in our world, but with dropper. Development is slow, but history it’s really good and the pace at which they present it to us makes sense.

In the Underworld (or Da’at), our Nahobino will have to fight for survive fighting demons of all kinds and recruiting them in hilarious negotiations. The design of the cities is itself dungeons. The map is purposely non-descriptive so you have to explore and discover how to get to the different key points.

However, what makes great Shin Megami Tensei V are the fighting. The game has the best turn-based combat system I’ve ever seen in a video game. The mechanics are very easy to grasp, but the game doesn’t make it easy for you. For each important appointment, it will be necessary to recruit new demons, as well as merge with their essences to change our strengths, weaknesses or learn their moves. This, added to the fact that you can merge demons to get new creaturesmakes me recommend this game yes or yes if you are pokemon fan.

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