NVIDIA Studio and UT-HUB have announced a free course to learn how to make CGI (Computer Generated Imagery). This course is presented under the name “Nvidia Labs: Visual Storytelling Using NERF + UNREAL ENGINE 5”, and is the first totally free of its kind which is taught in Spain, a very important detail that obviously gives it greater value.
The course aims to teach how to merge creativity and storytelling to develop a unique cinematic. In this week-long edition, students will focus on studying an image rendering technique called NERF (Neural Radiance Fields), which relies on generative tools and artificial intelligence for create realistic 3D models from images.
As you may have imagined, this course has limited places, and since it is free, we imagine that they will sell out quickly, so if you want to sign up, we recommend that you do not take too long to complete the registration process. you can do it through the official page of UT-HUB. The course will begin on June 19.
It is not necessary to have any previous knowledge for the study, training and creation of NERF, but it is recommended that participants have a basic understanding of Unreal Engine to be able to get the most out of the course, and it would also be positive to have basic knowledge of other modeling tools DCC, such as Maya, 3ds Max, Houdini, Blender, or Cinema 4D.
The alliance between NVIDIA Studio and UT-HUB is no coincidence, because the latter has extensive experience in training and a long track record as Unreal PREMIER Authorized Training Center from Epic Games.
NVIDIA Studio has taken advantage of the announcement of the course to present the news that just arrived at Omniversea collaborative, real-time simulation platform for working with multiple GPUs in 3D production pipelines, based on the Pixar and NVIDIA RTX Universal Scene Description Format.
Among these innovations, the launch of Marvelous Designer Omniverse Connector, which will allow users to import USD files directly from the Omniverse Nucleus server, as well as merge and update versions in the same OpenUSD file for use in different 3D applications. To show how it works, NVIDIA has released a tutorial and will hold a live broadcast on June 14.