Nvidia’s revenue up 50% year-on-year

Nvidia has presented results for the third quarter of its fiscal year 2021 that reflect a year-on-year increase in its income, which has reached 7.1 billion dollars, of 50%, caused by an improvement in income in its various areas. Especially in gaming, which has improved its income by 42% to 3,220 million dollars.

Meanwhile, its Data Center division has reached 2.94 billion, an improvement of 55% year-on-year. As for those in the Professional Visualization area, they grew 144% compared to the same period of 2020, reaching 577 million dollars. The improvement in the Automotive division was more modest in the period, rising 8% year-on-year to $ 135 million. In addition, they have paid a $ 100 million dividend to the company’s shareholders.

From Nvidia they have also offered the forecasts they are considering for the current quarter, which ends on January 31, 2022. In it, the company expects to have revenues of $ 7.4 billion, and achieve gross margins of 65.3 %.

The Nvidia CEO Jensen Huang, has highlighted from the figures obtained in the period that «Demand for Nvidia AI is increasing, driven by the hyperscale and horizontal scaling of the cloud, as well as growing adoption by more than 25,000 companies. Nvidia RTX has reinvented computer graphics with ray tracing and AI, and is the ideal upgrade for the large and growing market of gamers and creators, as well as for designers and professionals who are developing workstations at home.«.

Huang also noted about his GTC event, held a few days ago, that “shows the expanding universe of accelerated computing from Nvidia. Last week’s event has been the most successful for us so far, highlighting diverse applications including supply chain logistics, cybersecurity, natural language processing, quantum computing research, robotics, cars. autonomous, climate science and digital biology«.

In addition, he recalled that «the omniverse was a main theme of the GTC. We show that it is possible, when we can, to jump into virtual worlds. The Omniverse will be used from collaborative design, customer service avatars and video conferencing; to digital twins of factories, process plants, and even entire cities. The Omniverse brings together Nvidia’s expertise in AI, simulation, graphics, and computing infrastructure. This is the tip of the iceberg of what is to come«.

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