Tech

Sony launches two torpedoes to block Microsoft’s purchase of Activision Blizzard

It’s no secret, Sony is doing the impossible to block Microsoft’s purchase of Activision Blizzard, and the truth is that it is so desperate that he has not minded displaying flagrant hypocrisynor has it been cut when it comes to saying things that are not true or disrespecting a giant like Nintendo.

To jewels of the caliber of “Microsoft wants to turn Sony into the new Nintendo”, or their efforts to paint PlayStation as the underdog in the console market, are now joined by two new “arguments” that the Japanese company has launched in the form of torpedoes to try to sink the Activision Blizzard purchase operation, and the truth is that they are yet another sign that they no longer know what to do.

First of all, Sony has alluded to the exclusive Starfield and Redfall developments for Xbox Series and Xbox Series S, all to assume that this is the true intention of Microsoft. The company wants to imply that if those from Redmond buy Activision Blizzard they will do the same as with Bethesda, and that they will launch exclusive games for their consoles.

Sony against the purchase of Activision Blizzard

Clearly Sony is mixing apples and pears. When Microsoft bought Bethesda did not commit not to make certain franchises exclusive, and despite said purchase Death Loop ended up coming as a temporary exclusive to PS5. Sony has not commented on this in its report because it obviously completely overturns its argument, but we must also add that both Starfield and Redfall are coming to PCwhich means they won’t be absolute Xbox exclusives.

Sony’s second argument is, directly, contradict the data given by the CMA to argue that he doesn’t think it’s profitable for Microsoft to make Call of Duty an exclusive for their consoles. The Japanese company says, in summary, that the CMA has made errors in the estimation and analysis data and that in the end it would be profitable for Microsoft to make Call of Duty exclusive to Xbox. There is nowhere to take this, especially taking into account a very simple fact: Microsoft would be giving up an approximate base of more than 140 million PlayStation consoles.

just make one estimation of income lost from sales, and income not obtained from micropayments on PlayStation consolesto realize that this argument does not make any sense either, and that the strategic benefits and not having to pay royalties at the end cannot compensate the figure that we would obtain from what I have just told you.

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