Apple

Serious testing of Blender with Metal support for Mac begins


Blender on Mac

The free and open source 3D creation tool, Blender, began testing GPU Metal rendering this week on Mac M1 with macOS Monterey. The Blender developers said that the sMetal support for Mac with Intel and AMD GPUs is in development. Very good news for one of the best and free programs for creating 2 and 3D animations

Blender is a software with which you can do anything you imagine that can be brought to the screens. The animations of characters or objects, become simple tasks with Blender. An open source program designed and built on a Python base that you can download for free. Being open source, you guarantee that updates are constant and that bugs are found and corrected almost instantly. No cheating or cardboard.

Since last December 3, Blender Foundation announced the release of the third version of the software. The key to its success resides in Cycles. It is the soul of the program. It is the engine that delivers such realistic results. and with which you can have a preview of the graphic window in real time or have the rendering support.

The rendering of the metal GPU for Cycles can be tested in Blender 3.1 Alpha and has been made possible by a contribution from Apple, which recently joined the program’s Development Fund to support the development of the tool. It is still too early to determine when the new implementation will be ready. Incidentally, it will mean a leap in quality in the program. But considering the phase it is in, we could arm ourselves with patience.

We will have to wait for that version 3.1, but what is clear is that a new path has just been opened in the future of the application.

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